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it's not a skill issue

2026

R

États-Unis

Mobile Game

You probably suck at games but are being lied to, but how exactly do games implement difficulty sliders in games based on your skill? Wishlist my hardcore precision platformer: https://store.steampowered.com/app/2862470/BUMBI/ Get my games: https://store.steampowered.com/app/2978180/Desktop_Cat_Cafe/?utm_analytics=YouTube https://store.steampowered.com/app/3768810/Bust_Buddies/?utm_analytics=YouTube Most games help you in the background, whether that be through coyote time or input buffering, rubber banding, or the more notorious method Dynamic Difficulty Adjustment or DDA. In this video I explore various methods companies like Nintendo, EA, Capcom, and Valve use to keep you hooked on their games. Sign up for my awesome newsletter + all my links: https://samyam.dev/ Join the free discord https://discord.gg/pRPNyACWdQ @ContextSensitive Background music *Correction - Maddy Thorson #gaming #steam #valve
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author avatar

Saif_Alislam HG

29/04/2026 01:43
it's not a skill issue
author avatar

lillyafe

29/04/2026 01:43
it's not a skill issue
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