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FiveM Advanced Weapon Damage System | Per-Bone Damage, Recoil & In-Game Editor (Qbox/QBCore/ESX)

2026

R

امریکہ

PC Game

🎯 Blend Advanced Weapon Damage — control every weapon's damage per body-bone, right from an in-game panel. No weapons.meta edits. No restarts. In this video I show the full in-game editor: switching damage modes, tuning per-bone multipliers, recoil & camera shake, distance falloff, and the built-in test dummy that shows exact damage per hit. ▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬ 🛒 Buy: https://blend.tebex.io/ 📖 Docs: https://blendbled.gitbook.io/blend-docs 💬 Support Discord: https://discord.gg/XC6JkThPzb ▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬ ✅ FEATURES • Per-bone damage — 20 bones (Advanced), 6 zones (Minimal), or 1 value (Simple) • Different mode per weapon • Live in-game NUI editor with real-time preview • Test dummy with on-screen damage readout • Per-weapon recoil (vertical / horizontal / random) + camera shake • Distance damage falloff • Anti one-shot damage engine (v2.0) • SQL persistence (oxmysql) + Discord webhook change logs • Qbox / QBCore / ESX / Standalone (ACE) • 11 languages #FiveM #FiveMScripts #QBCore #ESX #Qbox #FiveMRP #GTARP #FiveMDevelopment
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Audrey Benga

03/07/2026 04:13
FiveM Advanced Weapon Damage System | Per-Bone Damage, Recoil & In-Game Editor (Qbox/QBCore/ESX)
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