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Why the Regent Feels Bad to Play (Slay the Spire 2 Early Access)

2026

R

United States

PC Game

I break down Slay the Spire 2's card design, and then use a scoring system to see how many of a character's cards are stuck in a single archetype (Solo cards), and how many cards are good in more than 1 archetype (Multi-use cards). The Regent does not like the results. Note: I wrote the script and recorded this before the Beta Branch Patch. Links: How Synergies Make Slay the Spire Fun: https://youtu.be/terD4Bk3L_8?si=pMO9y5jm1eSnX7iY STS2 Card Spreadsheet: https://docs.google.com/spreadsheets/d/1ZTmc_n_pIArwH_sppmufk_ry_myTVBNTbNn3qBfnTo0/edit?usp=sharing === Timestamps === 0:00 Intro 1:02 Card Design Analysis 6:11 Regent Analysis 13:36 Design Suggestions 18:04 Conclusion 19:15 Outro === Games shown in order of appearance === Slay the Spire 2 === Music Used === Slay the Spire OST - Exordium Slay the Spire OST - Battle Trance Slay the Spire OST - The City Slay the Spire OST - Escape Plan Slay the Spire OST - After Image Slay the Spire OST - Meet the Merchant Pokémon Mystery Dungeon: Explorers of Sky - Spinda's Cafe
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kimgsman

16/04/2026 15:23
Why the Regent Feels Bad to Play (Slay the Spire 2 Early Access)
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Buboy Villar

16/04/2026 15:23
Why the Regent Feels Bad to Play (Slay the Spire 2 Early Access)
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