Visit https://brilliant.org/TheCherno to get started learning STEM for free, and the first 200 people will get 20% off their annual premium subscription.
Patreon ► https://patreon.com/thecherno
Instagram ► https://instagram.com/thecherno
Twitter ► https://twitter.com/thecherno
Discord ► https://discord.gg/thecherno
Code ► https://github.com/Isti01/glCraft
Send an email to chernoreview@gmail.com with your source code, a brief explanation, and what you need help with/want me to review and you could be in the next episode of my Code Review series! Also let me know if you would like to remain anonymous.
Chapters:
----------------
0:00 - What we're looking at today
6:55 - Playing the game
8:55 - Project structure and initial thoughts
10:30 - Local static singleton
14:10 - How to organize a class (my style)
17:43 - The math
19:22 - Ray casting and how I would change it
23:55 - Designing code structure
28:08 - Other notes
29:23 - Some weirdness and how to write clear code
35:22 - Vertex packing and shaders
This video is sponsored by Brilliant.
#CodeReview
More
0 /10
0 people rated
Minecraft Clone in C++ // Code Review
2022
R
Estados Unidos
PC Game
Visit https://brilliant.org/TheCherno to get started learning STEM for free, and the first 200 people will get 20% off their annual premium subscription.
Patreon ► https://patreon.com/thecherno
Instagram ► https://instagram.com/thecherno
Twitter ► https://twitter.com/thecherno
Discord ► https://discord.gg/thecherno
Code ► https://github.com/Isti01/glCraft
Send an email to chernoreview@gmail.com with your source code, a brief explanation, and what you need help with/want me to review and you could be in the next episode of my Code Review series! Also let me know if you would like to remain anonymous.
Chapters:
----------------
0:00 - What we're looking at today
6:55 - Playing the game
8:55 - Project structure and initial thoughts
10:30 - Local static singleton
14:10 - How to organize a class (my style)
17:43 - The math
19:22 - Ray casting and how I would change it
23:55 - Designing code structure
28:08 - Other notes
29:23 - Some weirdness and how to write clear code
35:22 - Vertex packing and shaders
This video is sponsored by Brilliant.
#CodeReview
More
0 /10
0 people rated
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