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[ESX|QB] Weapon Damage Script FiveM | Balance, Test & Recoil HUD

2026

R

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PC Game

🔫 Weapon Damage by RK Developer — the all-in-one weapon balancing menu for FiveM. Stop guessing weapon stats. Edit damage, range, headshot multiplier and recoil per weapon — then test everything in-game with a live Combat HUD. ESX & QBCore compatible. ━━━━━━━━━━━━━━━━━━━━ ✅ FEATURES ━━━━━━━━━━━━━━━━━━━━ ⚙️ Per-weapon sliders — damage, range, headshot, recoil 💾 Save to database — changes persist across restarts 🎯 Combat Monitor HUD — body part, distance, damage, weapon name, running total 📋 Session damage list — every hit logged, shot by shot 🧍 NPC test mode — spawn test ped, reposition, change distance from HUD 🎯 Target test mode — recoil pattern chart, burst tracking 🦵 Body zone multipliers — leg, arm, hand, chest, head (different damage per zone) 🔧 Edit weapon from HUD — tweak values & refill ammo without closing the test 🎨 Theme editor — custom colors, logo (sidebar, header, watermark) ➕ Custom weapons via config file — add addon weapons easily, no rebuild 📦 Inventory support — ox_inventory, qb-inventory, qs-inventory & more 🌐 ESX + QBCore — auto-detect framework 🇮🇹 🇬🇧 Italian & English UI discrod: https://discord.gg/XM9tvTjur #FiveM #FiveMScript #ESX #QBCore #GTA5RP #WeaponDamage #FiveMDevelopment #FiveMServer #GTARP #RKDeveloper #FiveMWeapons #CombatHUD
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author avatar

Mark Angel

25/06/2026 20:07
[ESX|QB] Weapon Damage Script FiveM | Balance, Test & Recoil HUD
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Fatoumata COMARA

25/06/2026 20:07
[ESX|QB] Weapon Damage Script FiveM | Balance, Test & Recoil HUD
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